
Introducing Proofs — visual, dynamic interfaces in Bezi

How Duo Forge Built and Balanced 70+ Interacting Power-Ups in Coinsweeper

Why Our Biggest Game Jam Gives Away GDC Passes

Creating a Useful Skill and Automate Repetitive Workflows

Minesweeper Gets a Roguelite Remake — Interview with Duo Forge Games

Connect All Your Tools - GitHub, Blender, Figma - to Bezi with MCPs

Building Multiplayer Games Across Client, Server, and Shared Code in Unity

Introducing Workspaces: Bezi's new layer of knowledge and collaboration

Introducing Vision Tool: Bezi can see your game now

The Quality Ceiling of Games Is About to Rise

AI will never make your game. You will.

Introducing Model Selection & A New Credit System

Introducing Actions: Operate Inside the Game Engine

How Lost Arcade 2X'd Its Engineering Output and Slashed Tool Dev Time by 95%

Learnings From GDC 2025

Is It In The Room With Us?: AI in Linear and Open-World Gameplay

Serious Fun: How Silly Mechanics and Easter Eggs Win Over Gamers

The Indie Renaissance: How Small Teams Are Reinventing Player Interaction

Bezi’s commitment to secure design: our journey with SSO, SOC2 Type 1, & more
