Product Content Creator
Location: Remote, North America
The role
Bezi is an AI-powered development tool that integrates with the Unity game engine, designed to help developers build games faster and more efficiently. It functions as an intelligent assistant within Unity, indexing not only your code but also your assets, scenes, packages, and other project content in real time to provide contextual suggestions and execute changes directly within the game engine. Studios ranging from indies to AAA use Bezi to prototype new ideas quickly, diagnose and debug issues, and automate repetitive tasks.
We are looking for a Product Content Creator to own the content that teaches and demonstrates Bezi to game developers.
This is a hands-on production role. You will own everything from concept to final cut: scripting and storyboarding walkthroughs, recording inside Unity, editing footage, and adding motion graphics that bring product videos to life. The person we are looking for should have some game development experience, understand how game devs think, and know what they care about.
You will work closely with the product and marketing teams on content across product launches, user education, and studio enablement materials.
What you'll do:
Produce (script, record, and edit) launch videos, demos, and feature walkthroughs for every product release
Produce and maintain how-to video guides that engage and educate game devs on how to get the most value from Bezi
Manage the video content calendar across new product launches, user education, and studio enablement
Structure content so developers can find what they need at each stage of learning the product
Maintain a nuanced understanding of the desired audience and the product, to create the most effective content possible
What you bring:
Experience successfully explaining complex tools and concepts to technical audiences
Working knowledge of Unity and experience building games; you understand game development workflows well enough to craft videos that intrigue and educate
Proficiency in a professional video editor tool: Premiere Pro, DaVinci Resolve, or equivalent
Motion graphics experience in After Effects or a comparable tool; raw screen recordings are not sufficient for this role
Comfort running the full production pipeline: scripting, storyboarding, recording, editing, and delivery
Instincts for what makes technical content work for a game developer audience: pacing, framing, what to show vs. explain
About Bezi
We empower people building games. We’re a group of creative and technical, first-principles thinkers. Every member of the team is trusted, and expected, to deeply understand the people we build for and think creatively about ways to improve their lives and work. Our organization is very flat; everyone is trusted to pursue and validate ideas and every idea is supported and debated equally.
We believe the best work happens in teams that know each other. Bay Area team members gather in our SoMa office three times a week and remote teammates join us multiple times a year.
How to apply
Send your resume, a short note and a video you’re proud of (for any product) to careers@bezi.com. If there’s a potential fit, our team will respond as soon as possible. If not, we’ll still do our best to reply in a timely manner.
