Your playable,
shareable 3D canvas.

Validate creative ideas before you code. Build out scenes and prototypes that are instantly accessible anywhere, anytime — and on any platform.

Focus on the concept before the code

Bring your ideas to life with the Editor

The Editor unites process and prototype to streamline your design workflow so you can iterate and test in real-time. No code needed.

Make them interactive and playable

Link up interactions in a visual interface to feel your ideas in their intended platforms and immediately edit them with ease.

Share the designs and create together

Collaborate and communicate in a flexible, web-based design canvas to ensure everyone is on the same page: one file, one hand-off, one source of truth.

Editor Foundations

3D Canvas

Add shapes, lights, and materials, and import existing assets to build out your scene.

3D Canvas

Add shapes, lights, and materials, and import existing assets to build out your scene.

3D Canvas

Add shapes, lights, and materials, and import existing assets to build out your scene.

State Machine

Mock up interactions and animations by dragging and dropping. Only code when you’ve determined the exact flow you want.

State Machine

Mock up interactions and animations by dragging and dropping. Only code when you’ve determined the exact flow you want.

State Machine

Mock up interactions and animations by dragging and dropping. Only code when you’ve determined the exact flow you want.

Real-time Collaboration

Team members can easily join your 3D project in a shared space and work in real-time with a single invite link.

Real-time Collaboration

Team members can easily join your 3D project in a shared space and work in real-time with a single invite link.

Real-time Collaboration

Team members can easily join your 3D project in a shared space and work in real-time with a single invite link.

Cross-platform Support

Open and experience your projects on any device – desktop, mobile, or headset.

Cross-platform Support

Open and experience your projects on any device – desktop, mobile, or headset.

Cross-platform Support

Open and experience your projects on any device – desktop, mobile, or headset.

Editor Features

Frames

Dynamic, responsive 3D groups to manage interactions, adjust layouts, and mask content

Frames

Dynamic, responsive 3D groups to manage interactions, adjust layouts, and mask content

Frames

Dynamic, responsive 3D groups to manage interactions, adjust layouts, and mask content

Behaviors

Link objects to follow movement, track your gaze, or maintain a fixed size

Behaviors

Link objects to follow movement, track your gaze, or maintain a fixed size

Behaviors

Link objects to follow movement, track your gaze, or maintain a fixed size

Physics

Give assets and objects properties like gravity, friction, and mass for enhanced realism

Physics

Give assets and objects properties like gravity, friction, and mass for enhanced realism

Physics

Give assets and objects properties like gravity, friction, and mass for enhanced realism

Material styles

Create and save custom shaders (PBR, unlit, and more) for a consistent look across scenes

Material styles

Create and save custom shaders (PBR, unlit, and more) for a consistent look across scenes

Material styles

Create and save custom shaders (PBR, unlit, and more) for a consistent look across scenes

Components

Adjustable, reusable interactive elements for visual and functional cohesion

Components

Adjustable, reusable interactive elements for visual and functional cohesion

Components

Adjustable, reusable interactive elements for visual and functional cohesion

Library

Manage all imported assets, materials, and prefabs in a centralized repository

Library

Manage all imported assets, materials, and prefabs in a centralized repository

Library

Manage all imported assets, materials, and prefabs in a centralized repository

Body Rig

Drag and drop a ready-made character to instantly set up your AR/VR scene

Body Rig

Drag and drop a ready-made character to instantly set up your AR/VR scene

Body Rig

Drag and drop a ready-made character to instantly set up your AR/VR scene

Colliders

Enable realistic interactions by detecting when objects make contact in your scene

Colliders

Enable realistic interactions by detecting when objects make contact in your scene

Colliders

Enable realistic interactions by detecting when objects make contact in your scene

Cameras

Control the player's perspective with free-moving, locked-in-place, or animated viewpoints

Cameras

Control the player's perspective with free-moving, locked-in-place, or animated viewpoints

Cameras

Control the player's perspective with free-moving, locked-in-place, or animated viewpoints

Audio

Play spatial and global audio to add sensory depth to any game or experience

Audio

Play spatial and global audio to add sensory depth to any game or experience

Audio

Play spatial and global audio to add sensory depth to any game or experience

Performance panel

Optimize with full-scene and object-specific info on polycount, materials, etc.

Performance panel

Optimize with full-scene and object-specific info on polycount, materials, etc.

Performance panel

Optimize with full-scene and object-specific info on polycount, materials, etc.

Inputs

Define actions and button mappings from keyboard, gamepads, and XR controllers

Inputs

Define actions and button mappings from keyboard, gamepads, and XR controllers

Inputs

Define actions and button mappings from keyboard, gamepads, and XR controllers

Lights

Illuminate scenes with dynamic spot, area, point, and directional lights that transfer to engines

Lights

Illuminate scenes with dynamic spot, area, point, and directional lights that transfer to engines

Lights

Illuminate scenes with dynamic spot, area, point, and directional lights that transfer to engines

Commenting

Offer and receive feedback through object-specific notes, drawn annotations, and file links

Commenting

Offer and receive feedback through object-specific notes, drawn annotations, and file links

Commenting

Offer and receive feedback through object-specific notes, drawn annotations, and file links

Editor Integrations

Figma integration

Don't let past work go to waste! Bring your 2D Figma Frames into Bezi and keep them synced.

Figma integration

Don't let past work go to waste! Bring your 2D Figma Frames into Bezi and keep them synced.

Figma integration

Don't let past work go to waste! Bring your 2D Figma Frames into Bezi and keep them synced.

Import 3D files

Import custom files (GLB, FBX, OBJ, images, animations, audio, etc.) to craft immersive scenes in seconds.

Import 3D files

Import custom files (GLB, FBX, OBJ, images, animations, audio, etc.) to craft immersive scenes in seconds.

Import 3D files

Import custom files (GLB, FBX, OBJ, images, animations, audio, etc.) to craft immersive scenes in seconds.

Embed on web

Embed your interactive 3D prototypes inside web projects to bring a vision or product to life.

Embed on web

Embed your interactive 3D prototypes inside web projects to bring a vision or product to life.

Embed on web

Embed your interactive 3D prototypes inside web projects to bring a vision or product to life.

Export 3D files

Want to use your Bezi scene in another tool? Easily export Bezi files (GLB, USDZ, STL) to use elsewhere.

Export 3D files

Want to use your Bezi scene in another tool? Easily export Bezi files (GLB, USDZ, STL) to use elsewhere.

Export 3D files

Want to use your Bezi scene in another tool? Easily export Bezi files (GLB, USDZ, STL) to use elsewhere.

Cross-device viewing

View and share XR projects on headsets and mobile devices in a few seconds.

Cross-device viewing

View and share XR projects on headsets and mobile devices in a few seconds.

Cross-device viewing

View and share XR projects on headsets and mobile devices in a few seconds.

Loved by designers

  • Michele C.

    UX Designer @ Omnium

    Just discovered Bezi, and I have to say: this is the tool I've been searching for!! I've worked on 3D game projects using Figma, Gravity Sketch, and Unity, but Bezi appears to be the game changer!

  • Ruby C.

    Designer @ Amazon Lab126

    I wish Bezi existed five years ago when I started designing XR experiences! An interactive prototype is worth a thousand storyboard sketches. With Bezi, we're speeding up concepts and making more & better iterations!

  • Simon F.

    Designer @ Doublepoint

    Bezi is such a gift for rapid prototyping in 3D 😍🥰 no code, no Unity, no troubleshooting. Just connected with your designer mindset!

  • Etienne G.

    Researcher @ OICL

    Bezi radically simplifies our 3D prototyping pipeline by removing the need for a game engine to generate VR ready scenes, and adds a whole new layer of collaborative features in the process.

  • Du H.

    Design Lead @ Unity

    Bezi is literally Figma for 3D. The future is now.

  • Karen S.

    Founder @ Old Hara Studios

    I love Bezi - it's revolutionized how I work with clients! I used to have to chat in Slack and upload 3D scenes from Unity to Github in order for a client to test, Bezi eliminated all of that.

  • Kyungmin K.

    Design Manager @ Nuro

    At Nuro, we strive to improve the 3D design process to be more collaborative and inclusive. We love how Bezi makes it easy to create and share ideas with other designers and engineers.

  • Dilmer V.

    Founder @ LearnXR

    If you are looking to get into XR as a designer or even a programmer then check out Bezi which will allow you to quickly prototype an amazing XR experience that works with multiple platforms (AR/VR)!

  • Simon D.

    Designer @ Vard

    If you are just getting started I would give Bezi a shot. It lets you prototype without actually learning code or having to deal with downloading the right packages etc. As a designer, using RealityKit has been very challenging.

  • Jess L.

    Sr. Designer @ Google Lens

    Bezi makes it so easy to iterate and test. You can have people interact with your design and give feedback, which makes the whole design process faster to validate. Instant preview in VR simply with a URL is so exciting.

  • Karen C.

    Designer @ Meta

    I'm a product designer at Meta working on solo work experiences for Horizon Workrooms. I've been using Bezi and I'm OBSESSED!

Design the future, today