Put it All Together - Bezi Design Workshop
Implement all our Bezi 101 learnings in this final workshop course! Go from white-box to full, playable game with interactive UI. Whether you're just starting on your Bezi journey or building on your expertise, there's no better place to practice prototyping an immserive 3D experience.
00:00 - Introduction 00:58 - Whitebox a Character 05:11 - Create Obstacles 08:45 - Recognize Character-Object Interactions 09:28 - Create a Basic UI 10:39 - Instance Obstacles 11:24 - Set Up a Camera 11:59 - Whitebox Recap 12:08 - Add a Skybox 13:38 - Animate a Texture 15:55 - Integrate Visuals from Figma 17:04 - Experiment with Shadows 17:29 - Modify Component Obstacles 18:52 - Customize UI 19:39 - Control Animations on Imported Objects 21:34 - Incorporate Responsive Audio 23:30 - Build a Progress Counter 26:35 - Adjust for Mobile and Game Consoles 29:31 - Recap
Up Next
Congratulations - You're All Done!
Put it All Together - Bezi Design Workshop
Implement all our Bezi 101 learnings in this final workshop course! Go from white-box to full, playable game with interactive UI. Whether you're just starting on your Bezi journey or building on your expertise, there's no better place to practice prototyping an immserive 3D experience.
00:00 - Introduction 00:58 - Whitebox a Character 05:11 - Create Obstacles 08:45 - Recognize Character-Object Interactions 09:28 - Create a Basic UI 10:39 - Instance Obstacles 11:24 - Set Up a Camera 11:59 - Whitebox Recap 12:08 - Add a Skybox 13:38 - Animate a Texture 15:55 - Integrate Visuals from Figma 17:04 - Experiment with Shadows 17:29 - Modify Component Obstacles 18:52 - Customize UI 19:39 - Control Animations on Imported Objects 21:34 - Incorporate Responsive Audio 23:30 - Build a Progress Counter 26:35 - Adjust for Mobile and Game Consoles 29:31 - Recap
Up Next
Congratulations - You're All Done!
Put it All Together - Bezi Design Workshop
Implement all our Bezi 101 learnings in this final workshop course! Go from white-box to full, playable game with interactive UI. Whether you're just starting on your Bezi journey or building on your expertise, there's no better place to practice prototyping an immserive 3D experience.
00:00 - Introduction 00:58 - Whitebox a Character 05:11 - Create Obstacles 08:45 - Recognize Character-Object Interactions 09:28 - Create a Basic UI 10:39 - Instance Obstacles 11:24 - Set Up a Camera 11:59 - Whitebox Recap 12:08 - Add a Skybox 13:38 - Animate a Texture 15:55 - Integrate Visuals from Figma 17:04 - Experiment with Shadows 17:29 - Modify Component Obstacles 18:52 - Customize UI 19:39 - Control Animations on Imported Objects 21:34 - Incorporate Responsive Audio 23:30 - Build a Progress Counter 26:35 - Adjust for Mobile and Game Consoles 29:31 - Recap
Up Next
Congratulations - You're All Done!
Getting Started
Interface Essentials
Design
Asset Management
Components & Styles
Interaction Design
Design Optimization
Collaboration
Workshop
Getting Started
Interface Essentials
Design
Asset Management
Components & Styles
Interaction Design
Design Optimization
Collaboration
Workshop
Getting Started
Interface Essentials
Design
Asset Management
Components & Styles
Interaction Design
Design Optimization
Collaboration
Workshop